Project Description

Metal Gear Ray – Digital Illustration

Done in 2015 as a personal take on a Metal Gear Solid enemy, Metal Gear Ray, i did the initial trace and the whole process of color blocking, shape definition and final light definition then foreground and backgound elements, all of that can be appreciated in the GIF Below Showing the process. Also as a particular trait of this illustration, no curve shape was used.

Software used: